Gamzix took its 2025 hit Joker Catcher and added a twist. In Triple Joker Catcher, the wild in the middle isn't fixed. Every spin, one of three jokers locks into that central spot, and which one shows up decides how the whole round plays out.
The setup is old-school on purpose. You get a 3×5 grid, 11 fixed paylines, and a 96.01% RTP that sits about where you'd expect for a modern classic. Volatility lands in the medium-high range, and the ceiling is 4,500x your bet. Symbols are pure fruit-machine nostalgia dressed up for a carnival: flaming red 77s, gold BAR bricks, ringing bells, red dice, and jewel-cut J/Q/K/A letters, plus Diamond icons stamped with cash values.
Here's where it gets interesting. Each spin drops random Catch Frames onto the reels, and when a Diamond, Wheel, Jackpot, or Bonus symbol lands inside one, the Joker grabs it. The Regular Joker hands you 4 frames and collects whatever they hold. The Double Joker also gives 4 frames but doubles everything caught, including Lucky Wheel winnings. The Big Joker keeps 4 frames too, except one balloons to cover a 2×2 area, and it stacks 3 prizes onto the wheel. Same core loop, three flavors.
Catch a Wheel symbol and the Lucky Wheel spins up, paying 1x to 15x, or dropping one of four jackpots, or handing you a Bonus symbol. Those jackpots? Grand at 2,000x, Major 150x, Minor 50x, Mini 25x. Land the Bonus and you're into an extended collection round where 5 or 6 frames appear per spin, with the triggering joker sticking around until it ends.
Don't want to wait for the wheel to be kind? Buy Bonus lets you pay straight into that round. Handy, though it does thin out the surprise of hitting it naturally. One honest gripe: 4,500x is a step down from the original's 5,000x cap, so the tradeoff for the extra joker variety is a slightly lower peak. Still, is that a dealbreaker? For most spinners chasing that Grand, probably not.