Nolimit City picked June 25, 1876 as the max-win number. Reorder the digits and you get 25,676x, the ceiling on this slot, which lands on the anniversary of the day Custer rode into the Greasy Grass and did not ride out. The grid is shaped like a plains tipi. Three rows on the outside reels, four next to those, and a five-row tower right in the centre, a 3-4-5-3-2 asymmetric pyramid running 360 ways across the spread.
That tower is where the Scalp Wild does its work. When it lands, every American 7th Cavalry soldier already on the screen flips into a regular Wild. Then the Scalp Wild nudges and stretches until it covers all five rows, adding +1 to a multiplier on each of those scalped Wilds with every step. There is a catch worth flagging though, and it is unusual enough that I want to call it out plainly. Standard Wilds here only pay out a combination when the entire screen fills with Wilds. In any other state they sit in for paying symbols, they do not cash out solo. That rule trims a lot of small base-game wins you might otherwise expect.
Two scatter types run separate trigger lines. Three Totems award 8 Scalp Freespins, where every scalped Wild kicks the sticky win multiplier up by one and holds it for the rest of the round. A full No Mercy landing on reel 5 starts a single Spirit Call Respin, with the scatter sliding across to reel 1 and turning into one of Sitting Bull, Crazy Horse, Two Moon or Gall. Three Totems plus the No Mercy combo unlocks 10 Spirit Call Freespins, the elite tier where the chieftain rotates fresh on reel 1 every spin.
The buy menu sells direct entry at minus 2 to minus 5 percent return, plus a Scalp Bet at +50% stake that guarantees a Totem on reel 2 each spin. EXTREME volatility means most spins die on the bottom rail and the rare hit pays for the rest. Visually it is a beaded tribal frame against a mesa sunset, with the bull-skull horns logo overhead. Worth a spin if you can stomach the dry stretches.