Paylines
1,024 ways base / 3,125 ways in Free Spins
Picture a moonlit forest where bare branches claw at a navy sky, a cathedral crumbles in the distance, and a red-coated hunter leans on his silver sword waiting for monsters to fall. That's the opening tableau of Cursed Moon Power Collection, Play'n GO's gothic horror entry into their Power Collection sub-series. Five reels, four rows, 1,024 ways across the base game. The studio leans into Hammer Horror nostalgia and it works, mostly. The card royals look a bit generic next to the painted Dracula and Frankenstein portraits, but that's a minor gripe.
The numbers settle in familiar Play'n GO territory. RTP sits at 96.20% by default (operators can dial it down to 94.2 or lower, so check before you spin), high volatility rated 8/10, and a hit frequency of roughly 1 in 3.9. Max win caps at 15,000x your bet, with stakes running €0.10 to €100. No buy-bonus shortcut here, which feels rare in 2026.
What actually drives the math is the Slay Collector mechanic. Four monster hunters (Dracula, Werewolf, Mr Hyde, Frankenstein) only pay out Coins and Cash Pots when they land on the reels at the same time as those collectable symbols. Miss the pairing and the gold pot just sits there mocking you. Cash Pots come in four tiers: MINI 10x, MINOR 50x, MEGA 100x, and the MAJOR at 1,000x bet. Meanwhile, Soul Fire symbols climb a multiplier meter through x1, x2, x3, x4, x5.
Free Spins are where the design gets clever. Three Rage Scatters trigger eight spins, the grid widens to 5×5 for 3,125 ways, and your accumulated Level Up meter from the base game determines the reward tier. Level 1 doubles every collect. Levels 2 through 4 plant Coin Stacks on specific reels. Hit Level 5 and the round opens with a guaranteed Instant Win. Land a Level Lock symbol and your progress carries to the next Free Spins trigger, which is a nice anti-frustration mechanic for grinders.
Is the formula entirely new? Honestly, no. Power Collection veterans will recognise the meter-stacking rhythm from Moon Princess. But the gothic dressing, the painted monster art, and the way the Level Lock rewards patient play all add up to something that feels distinct enough to spin past the novelty stage.